But what makes Clive Barker's Undying so scary? So, as you travel around the haunted manor and unwelcoming environs, youĮncounter a slew of ghosts, zombies and monsters akin to something from H.P. Pretty typical kind of horror plot, but it works. You, and you alone, can protect him while unraveling the mystery of the Covenant family's curse. Most of the family is dead, and they are the ones - in the form of malevolent spirits - that you must battle.įor whatever reason, these undead brothers and sisters want Jeremiah dead, and they will stop at nothing to accomplish their goals. You are "helping" a friend, Jeremiah Covenant, whose family is under siege by dark forces. You take on the role of Patrick Galloway. Your mission is to explore a haunted house and the surrounding area. Some spells work to protect, someĪdd additional offense, and others enhance your interaction with the game world. You also have at your disposal a variety of magic spells. An assortment of weapons from handguns and shotguns to a magic scythe and Molotov cocktails are available.
It is in its simplest sense a first-person shooter. Why me?įirst, let me tell you what Undying is. I jumped out of my seat so many times that I need a new chair. WithĬlive Barker's Undying, you will truly know what it is to be afraid. We have a vicarious thrill of some unspeakable terror, hot on our heels, and through the interface of a game, we can participate in this fear sensation. It is this thrill that makes some of us enjoy horror.
#CLIVE BARKERS UNDYING INTEVIEW MOVIE#
What is it about these games that intrigues us so? I like to look back to a '70s movie called "Roller Coaster", where the owner of the theme park says, "People like to ride roller coasters because it gives them the fear of death, without actually having the fear of dying." (This quote is approximate, I haven't seen the film since it was released.) There have been a lot of attempts throughout gaming history to frighten us poor players.Īlone in the Dark, Doom, The Blackstone Chronicles and more recently,
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Ohhh, lightning! Why we like to be scared